Lu Yan, ‘Teaching Object-Oriented Programming with Games’, Sixth International Conference on Information Technology: New Generations,2009. ![]() ![]() Micheal Kolling, ’Introduction to Programming with Greenfoot_ Object-Oriented Programming in Java with Games and Simulations’ - text book.In: Second International Conference on Creating, Connecting, and Collaborating through Computing. Maloney, J., Burd, L., Kafai, Y., Rusk, N., Silverman, B., Resnick, " Scratch: a sneak preview".Celebrating Scratch in libraries: creation software helps young people develop 21st-century literacy skills. In Proceedings of the 41st ACM technical symposium on Computer science education. The impact of console games in the classroom: Evidence from schools in Scotland, 2010. Alice, ‘Greenfoot and Scratch – A discussion’, ACM Trans. Cooper, S., K¨olling, M., Maloney, J., and Resnick, M.Programming Environment’, Article in ACM Transactions on Computing Education, November 2010.Australian Primary Mathematics Classroom, 15(4), 9–14,2010 Using Scratch: An integrated problem-solving approach to mathematical thinking. Michael Kölling King's College London, ‘The Greenfoot Programming Environment", Article in ACM Transactions on Computing Education.Rajendran, ‘Learning difficulties of ‘object-oriented programming paradigm using Java’: students’ perspective’, Indian Journal of Science and Technology Vol. In: Proceeding PCI ‘12: Proceedings of the 16th Panhellenic Conference on Informatics, Piraeus, Greece, 180–185,2012 Using microworlds to introduce programming to novices. Filiz KALELIO?LU1, Yasemin GÜLBAHAR2, ‘The Effects of Teaching Programming via Scratch on Problem Solving Skills: A Discussion from Learners’, Perspective, Informatics in Education, Vol.Kölling, Michael, ‘ Lessons from the Design of Three Educational Programming Environments: Blue, BlueJ and Greenfoot.’, International Journal of People-Oriented Programming, 4 (1).The suggested method has been proven to provide a positive and supportive atmosphere in which students have acquired good programming skills. This helps them to develop confidence and an interest to learn programming, thus setting a strong base to delve into programming using textual languages. The proposed approach is to introduce programming through "Scratch" and "Greenfoot", where students experience programming by developing simple animation, games or simulations. Greenfoot aims at making the use of the standard language, Java, easy by providing a custom-designed environment that removes much of the complexity commonly associated with objectoriented programming. ![]() Scratch is a graphical programming language developed at Massachusetts Institute of Technology, Media lab. Both software applications are freely available. "Scratch" and "Greenfoot" are two educational integrated development environments aimed at learning and teaching programming. Although programming is a much valuable skill, novice students often find it very difficult and not interesting. Programming is claimed to be the "literacy of the twentyfirst century", that it helps one to become a more empowered citizen.
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